At Adrenium Games (RIP), we developed the entire Azurik game from soup to nuts in 20 months. That means starting with empty offices, buying computers, hiring 30 people, and delivering a gold master that went through certification the first time on hardware that had only recently been finalized.
The engine was extended over the years and used in all these titles:
Shipped
- Azurik
- Samurai Jack
- Lemony Snicket
- Digimon Rumble Arena 2
- Sims2 PSP
- Pirates PSP
- Eragon PSP
- Lord of the Rings Tactics PSP
Over the Hedge: Hammy Goes Nuts PSP - Indiana Jones PSP
- Spiderman Web of Shadows PS2/Wii
- Princess and the Frog Wii
- Assassins Creed PSP
- X-Men Origins: Wolverine Wii
- X-Men Origins: Wolverine PSP (not the same game as Wii)
- Shrek the 3rd PSP
- Where the Wild Things Are X360/PS3/Wii
- Marvel Super Hero Squad: The Inifnity Gauntlet X360/PS3/Wii
- Marvel Super Hero Squad: Comic Combat X360/PS3/Wii (uDraw tablet)
- Atari: Warlords XBLA, PSN
Cancelled
- Smash Baseball
- Interstellar P.I.G.
- Mary Kate and Ashley (Fizz Factor)
- Ninja Warriors