2007-07-09

GameDaily BIZ: Ted Price On Quality of Life, Resistance, Ratchet and the Power of PS3

GameDaily BIZ: Ted Price On Quality of Life, Resistance, Ratchet and the Power of PS3
If you're working with the first-party folks at a console manufacturer, whether it's Microsoft or Sony, they tend to spend a lot more on marketing. So if you do end up becoming synonymous with that console you may end up selling a lot more than if your games are spread across multiple consoles. On the other hand, some of the third-party publishers have proved that being multi-console is really great. Ubisoft is a fantastic example of that. Their games are out on every single console and they end up selling a buttload when you add them all up.


I wonder just many units constitutes a "buttload"?

1 comment:

  1. Sorry for Offtopic-----
    Hello, have you got 'Cool Spot questions' e-mail at above-the-garage? (I suppose that it could have been lost with spam.)

    ReplyDelete